#ifndef INPUT_H_INCLUDED
#define INPUT_H_INCLUDED

#include "levels.h"

class input
{
    private:

        Uint8 *keystate;
        SDL_Joystick *joystick1;
        SDL_Joystick *joystick2;
        bool quit;

        bool j1b0,
             j1b1,
             j2b0,
             j2b1;
    public:
        input();
        ~input();
        bool perform_input(Levels *theLevel);
};



#endif // INPUT_H_INCLUDED
